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    <title>Ana-Maria Farazica</title>
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    <copyright>© 2026 Ana-Maria Farazica</copyright>
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      <title>The Camera Angle Problem Nobody Talks About in Sign Language Recognition</title>
      <link>https://anamariafarazica.com/blog/sign-language-research/</link>
      <pubDate>Wed, 15 Apr 2026 00:00:00 +0000</pubDate>
      
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      <description>&lt;div class=&#34;back-link&#34;&gt;&lt;a href=&#34;https://anamariafarazica.com/blog&#34;&gt;← Back to Blog&lt;/a&gt;&lt;/div&gt;&#xA;&lt;p&gt;I didn&amp;rsquo;t expect to spend three months on one question: &lt;em&gt;what happens to a sign language recognition model when you move the camera?&lt;/em&gt;&lt;/p&gt;&#xA;&lt;p&gt;Turns out, everything breaks. But the way it breaks is actually pretty interesting.&lt;/p&gt;&#xA;&#xA;&lt;h2 class=&#34;relative group&#34;&gt;The Idea&#xA;    &lt;div id=&#34;the-idea&#34; class=&#34;anchor&#34;&gt;&lt;/div&gt;&#xA;    &#xA;    &lt;span&#xA;        class=&#34;absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none&#34;&gt;&#xA;        &lt;a class=&#34;text-primary-300 dark:text-neutral-700 !no-underline&#34; href=&#34;#the-idea&#34; aria-label=&#34;Anchor&#34;&gt;#&lt;/a&gt;&#xA;    &lt;/span&gt;&#xA;    &#xA;&lt;/h2&gt;&#xA;&lt;p&gt;For my Block C independent research project at Breda University of Applied Sciences, I wanted to investigate how camera viewing angle affects sign language recognition accuracy. I worked with Dutch Sign Language (NGT) fingerspelling, specifically the 22 static hand shapes used to spell out letters.&lt;/p&gt;</description>
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